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Space Race Game (Introducing Algorithmic Thinking) - Calculate

Space Race is a simple board game that teachers can use to introduce the concept of algorithmic sequencing to students. The teaching points provided with the game assist teachers to introduce the use of an algorithm (a simple set of mathematical instructions) to describe the trajectory of an object across a grid plane from ...

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Algebra Tiles: Learning Sequence - Calculate

The following is a suggested teaching and learning sequence for using Algebra Tiles.

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Linear Relationships (and how Maths can help you choose a great car) - Calculate

The activity has students collecting their own information from a well-known Australia car buying website and using this to find an estimated relationship between the ‘asking price’ for a used car and the distance it has traveled in kilometres.

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Location Year 5 & 6 - Calculate

The focus of this activity is for students demonstrate a systematic approach to trialing and recording possible solutions. Students are encouraged to explain the method they used, compare solutions and prove they have found all the possible solutions.

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Financial Mathematics: Simple Interest - Calculate

This unit introduces the calculation of simple interest, as a starter for learning about compound interest. Students learn about a range of ways in which interest generally is used and applied in the real world and then use the formula for calculating simple interest to solve borrowing, saving and investment problems.

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Estimation and Rounding - Calculate

These activities focus on developing skills in estimation and rounding. Estimation can help children to make reasonable guesses at solutions and check the accuracy of their calculations.

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Investigating Decimal Numbers - Calculate

In this unit let’s investigate terminating and recurring decimals. We’ll learn how to use the correct mathematical symbols for recurring (repeating) decimals, how to convert fractions into terminating or recurring decimals and how to interpret these numbers on a calculator.

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Factors and Multiples - Calculate

These games and activities require children to identify factors and multiples to help children become more familiar with these terms. This understanding will support children’s ability to solve problems, including knowing how to add fractions with different denominators.

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Prime and Composite Numbers - Calculate

This unit investigates prime and composite numbers. Prime numbers are the elements of number system. Combining primes together by multiplication gives us all of the other whole numbers, just as combining atoms of different elements gives us the molecules and compounds of the physical world.

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Converting Decimals Year 6 - Calculate

This task introduces students to a practical situation that involves multiplying and dividing decimals by powers of 10. We want students to focus to use what they know about the measurement in order to explain how to convert them, rather than simply applying a procedure.

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Problem Solving (Year 6) - Calculate

This unit investigates the idea of problem solving in the year 6 classroom. By the end of Year 6 students should be able to solve problems involving addition, subtraction, multiplication and division or any combination of these processes. They should have a variety of problem-solving strategies in their repertoire, both ...

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Fractions Year 6 - Calculate

This activity challenges students to unpack a rule and see if it is being used correctly. Often students will just learn a rule and blindly use it. This task asks students to stop and think and then make corrections to ensure the rule works in all cases (generalise).

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Irrational Numbers - Calculate

In this unit, let's investigate irrational numbers! We'll look at some examples of commonly used irrational numbers such as Pi (π), the 'Golden Ratio' and the natural logarithm 'e', and explore where irrational numbers have applications in the real world

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Representing Patterns - Calculate

In this activity, students examine the representation of patterns, including as diagrams, charts and formulas.

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Money Year 5 & 6 - Calculate

The focus of this activity to challenge students to apply their knowledge of the four operations to solve a problem involving money. Students also need to demonstrate their ability to explain using evidence which option is the best.

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Representing Patterns (Year 7) - Calculate

Patterns can be represented in several ways and this unit will explore five different representations.

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Percentages - Calculate

In this unit, let’s look at how percentages are used in everyday life to compare changes in things and measure rates of change.

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Patterns & Algebra Year 6 - Frogs Lesson - Calculate

This activity is designed to encourage students to engage with a problem, before they overthink it. Too often in class we begin with what is familiar to students and gradually increase the challenge. This problem begins with a challenge and encourages students to work backwards to solve a simpler problem, before applying ...

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Work sample Year 7 and 8 Health and Physical Education: Including others

This work sample demonstrates evidence of student learning in relation to aspects of the achievement standards for Year 7 and 8 Health and Physical Education. The primary purpose for the work sample is to demonstrate the standard, so the focus is on what is evident in the sample not how it was created. The sample is an ...

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Work sample Year 5 and 6 Health and Physical Education: Team challenges

This work sample demonstrates evidence of student learning in relation to aspects of the achievement standards for Year 5 and 6 Health and Physical Education. The primary purpose for the work sample is to demonstrate the standard, so the focus is on what is evident in the sample not how it was created. The sample is an ...